![]() It's the dizzying pace of this, and a certain degree of presumed knowledge about who's who, that means sensible human beings who've avoided a long-term fascination with reconfigurable plastic might well feel a bit bewildered. Then they're quickly wheeled off so someone else can take the spotlight for the next level. I'll say more on that in a moment, but first, here's how the game's campaign structure works.īeloved characters are wheeled on for their identibot-blasting moment in the sun, to minutely advance the minute plot, to spout a line from the increasingly beloved '80s animated movie and to have a bit of fun with a bespoke special ability. The metal planet of Cybertron might be dying, as evidenced by the often spectacular but inaccessible backdrops to the levels - but this is a party, not a wake.īad news again: Fall of Cybertron gets so caught up in celebrating Transformers: the fiction that it forgets to do much with Transformers: the transforming. While War for Cybertron contained fewer types of Transformer than the average six-year-old had scattered across their bedroom floor in 1986, this is crammed full of the blighters and has a chatty ball with their relationships.Īpart from some overly portentous encounters between Optimus Prime (he's the big red one I mentioned earlier) and Megatron (the big silver one who has an evil voice, so you can tell he's evil) - and setting aside a laughably overblown gods-at-war soundtrack - the dialogue is witty and playful, characters are well if broadly sketched and it's free from the vaguely obnoxious, chest-thumping tone that often infects contemporary shooters. Good news again: I'm one of those long-term fans, and so can attest to being pretty damn delighted by a rampage of references, homages and oblique nods to what's known as Generation One - the original Transformers stories and toys. It's aimed squarely at the long-term fans, rather than those unfortunates who believe Michael Bay's trilogy of military-worshipping car advertisements represent some sort of cinematic high watermark. Fall of Cybertron is a love-letter to a fictional universe created in 1984 that has, despite a few commercial wobbles and a half-dozen reboots, continued to this day. It's more a do-over than a sequel, and the essential plot is no more than 'good robots fighting bad robots as their home planet dies'.īad news: if your knowledge of Transformers' 30 years of back-story and lore only extends as far as 'the big red one often punches the big silver one', you're probably going to be confused at regular intervals. ![]() More Infoĭeveloper: High Moon Studios / Mercenary Technology Publisher: Activision Genre: Action (Shooter), 3D, 3rd Person Language: EN / Multi6 Treatment: Not required Release Date: 2012 System RequirementsĬPU: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750 RAM: 2 GB OS: Windows XP/Vista/7 Video Card: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM Free Disk Space: 8.Good news: you don't need to have played the last Transformers game, War for Cybertron, to enjoy this sequel to that 2010 third-person shooter. Create your own personalized character and weaponry with the most advanced and in-depth customization ever before seen in a Transformers video game. Transformers: Fall of Cybertron allows you to go head-to-head as AUTOBOTS and DECEPTICONS with its multi-player online mode. Fight through both sides of the Transformers’ most epic battles leading to their legendary exodus from their homeworld. With the stakes higher than ever before, you play as a variety of Transformers characters, including Grimlock’s nearly indestructible T-Rex form and the legendary Combaticons forming into the colossal Bruticus. Embark on an adrenaline-fueled journey through a wide range of missions and massive environments designed around each character’s unique abilities. Transformers: Fall of Cybertron transports you to the final days of the planet Cybertron where you will experience the darkest hours of the apocalyptic war between the AUTOBOTS and DECEPTICONS.
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