![]() Also, there is a significant pay wall to acquire some ships and proper captains for ships. This needs to be addressed before the game become enjoyable to play. So now there is an unequal amount of destroyers playing because it is so OP. The destroyer class you see is vary hard to see and can fire without being seen and on top of that unlike every other ship were you can see the shots across the map the torpedos from the destroyers can't be seen till it is too late for most ships. For some ships that wouldn't necessarily be too bad, not good, but not too bad. It shows you exactly were to aim and a destroyer will get a hit almost every time. However, recently they changed this adding to the Destroyer class practically an auto aim. At the beginning all the ships required a bit of skill to lead and hit a target. latter that all changed not because they started adding more ships but because they added an auto aim to some of the ships. At first it wasn't so bad it was a smaller part of the PC copy. At first it wasn't so bad it was a smaller part of the PC I have played World of warships of PC when it came out for PS4 I was interested. I have played World of warships of PC when it came out for PS4 I was interested. A fun but disposable free to play game, that survives solely by being in a limited competition market. I would however caution you from investing in the game heavily. I would wholly recommend you try this game, as it's fun. They will make radical and severe changes that turn the game on it's head. The cons are a developer that does what it wants, with little to no care for the player base. The Pros are naval warfare at a fast pace, with an arcade feel. Summary: The game fills an empty void, and as pretty much the only game in town, they are the market leader. Overall, the most enjoyable class is the Battleship, everything else being personal choice and desire for further challenge. Aircraft carriers: The hardest ship class to play, it rewards long skill investment and practice. Very satisfying to do given the small size, but the natural prey of cruisers and carriers. ![]() Destroyers: The ninja warriors, they attack unseen, and can kill a battleship with torpedoes. Cruisers: Lighter armor, less powerful guns, and more challenging to play. Let's talk about the ship types: Battleships: By far the easiest class to play, they have large health pools, heals, and are very tough. I would not invest heavily in this game monetarily. With the price per ship being the price of an entire other game, it makes you feel cheated to have your ship become crippled or obsolete. Any purchases you make in the game for ships may be made suddenly unhappy ones as game design changes makes that ship no longer relevant to the game. The change may make that entire class of ship unplayable for a time, or change the game experience so radically that you no longer enjoy the gameplay, and you will feel like you have wasted a lot of time and money. At times the game will feel rudderless, with changes made that make a class of ship you may have invested a lot of time climbing the xp ladder for. The primary challenge you will face is the design and game changes the developers make that at headstrong and tone deaf, against the player base's tastes and desires, and changes the game's direction and entire feel. Naval combat genre is limited and legends fills a field of few choice, most of them old or poor quality. Naval combat genre is limited The game is fun but the developer continuously makes questionable choices. The game is fun but the developer continuously makes questionable choices.
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